When I started thinking about writing this post in 2013, Malkoff Devices had just expanded their product line with a few LED conversions designed for use with Surefire E-series lights and Surefire Scout Light Weaponlights.
Now the Malkoff E-series/Scout light range spans nine heads from superthrow, high output heads to a specialized Bodyguard V2 head (with greater than 1000 lumens for 10 seconds) and a three mode LiIon rechargeable battery powered head.
My early E2/Scout head has an input voltage of 3.4-9 volts. I run it on a Vital Gear FB1 or my Surefire E1B with a RCR123 battery. I compared it to my Malkoff M61 in a VME Malkoff Valiant Concepts Head, which is also designed for an input voltage of 3.4 to 9 volts. My M61 uses a Cree XP-G LED, compared with the current M61 which uses the XP-G2. The M61 has a slightly larger hotspot and in my sample while the E2/Scout head’s beam was slightly more neutral.
Currently, I carry a Vital Gear FB1 or Surefire E1B with the Malkoff MDC LMH. With three modes (15 lumens/80 lumens/400 lumens), the LMH is a little more versatile. It’s also slimmer than the Valiant head with the M61 and I can carry it clipped inside my front pants pocket.
I’ve been using a Veleno Designs E-Series (3 mode, neutral white) tower module on a Vital Gear FB1 body as my EDC. When Malkoff Devices came out with a three mode, RCR123 compatible head, I thought it would be a better light for me than the Veleno setup. The Veleno’s neutral white looks green to me.
The Malkoff Devices MDC HA LMH Li-ion Rechargeable Head has a light orange peel reflector designed by Don McLeish. The beam profile is similar to the Malkoff M31 and M61 drop-ins with a large center hotspot and nice spill. The are three modes: 15 lumens, 80 lumens and 400 lumens. The MDC is noticeably brighter than the Veleno head, and has a cooler (6200K) Cree XP-G2 LED.
This setup is just 3 3/8″ (86mm) long and the largest diameter of the head is 1″ (25.4mm). It fits unobtrusively in a pocket. Compared to a Surefire E-B Backup body with the Malkoff MDC head, this combination is about 1/2″ (13mm) shorter.
The Surefire Z32 bezel was used on the Surefire M2 flashlight and currently on the Surefire M951XM07 Millennium® Universal WeaponLight. The main design function of the bezel is to isolate the incandescent lamp assembly from weapon recoil shock. Since the shock mechanism reduces the heat dissipation ability of the bezel, I use aluminum shims or copper tape around the LED drop-ins to help dissipate the heat through the flashlight body.
The Surefire 6P, is to me, what a flashlight looks like (though I have moved on from incandescent lamp assemblies to LED drop-ins, such as this modified Malkoff M61). The stock Surefire 6P is 5.20″ (132 mm) long and the bezel diameter is 1.25″ (~32 mm). I like the current design of the Surefire Z32 bezel as opposed to the original design with the vented ribs. The Z32 bezel is about 1/4″ larger in diameter and about 3/8″ longer than the Z44 bezel that is standard on the 6P. With a Z32 bezel on a 6P body, it looks even more like a flashlight.
I’ve been using a Surefire E series bezel and a Veleno Designs E-Series tower module with a Vital Gear FB-1. I wanted a brighter light, so I bought a Vital Gear E to C adapter that enables the use of a P60 style dropin. When I screwed on a Surefire Z44 bezel, it made the front end of the light a little larger than I wanted.
Valiant Concepts makes the VME Malkoff Valiant Concepts Head that fits on an E series body and enables the use of a Malkoff Devices M series dropin lamp assembly. The VME head includes a lens for dropins that don’t have one but I use it with a Malkoff M60, which has a protective lens as part of the optic. I modded my M60 with a driver that enables three modes. The diameter of the VME head is slightly smaller than a Z44 bezel – 1 1/8″ vs 1 1/4″ (28.5 mm vs 31.6 mm) – which doesn’t sound like much but it makes a difference. With the modded M60, the flashlight is a lot brighter and also throws further than the Veleno Designs module.